Update 1.13 is here!

Guild Wars:

-Adding a base Power of 200 to all Creatures

-Increasing Prestige Bonus from Castle from 4% to 8% per level

-Increasing Offensive Bonus of all Forts from 5% to 10% per level

-Reducing lower level Fort upgrade costs, and increasing costs of higher level upgrades

Bugs:

-Fixing a scheduling error with Kingdom Battles

-Fixing an issue where Armies could be duplicated

-Galleon count will always properly reset after each War

-Guild members will always be sorted properly in Guild Wars

-Fixing an exploit where a player could be in two Guilds at one time

-Various bug fixes

Creature Quest